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  • Access to WeChat PC Mini Games

    Access to WeChat PC Mini Games Use Cocos Creator to Access to WeChat PC Mini Games Preparation Process of Publishing FAQ Related Reference Links Access to WeChat PC Mini Ga...
  • macOS Publishing Example

    macOS Publishing Example Publishing Process Verify the macOS System and Xcode Version Prepare a Test Project Build General Options macOS Specific Options Bundle Identifier Per...
  • 3D 物理

    3D 物理简介 物理世界和元素 添加物理元素 完善物理世界 物理元素的组成 更详细的模块 3D 物理简介 Cocos Creator 目前支持轻量的碰撞检测系统 builtin 和具有物理模拟的物理引擎 cannon.js ,以及功能完善强大的 bullet 的 asm.js /wasm 版本(ammo.js ),并为开发者提供了高效统...
  • Plugin script

    External code support Plugin script Execution timing Usability and cross-platform Interaction Import options External code support Plugin script When the script resource...
  • Plugin Scripts

    External code support Plugin Scripts Import Options Execution Timing Usability and Cross-Platform Interaction External code support Note : as of v3.0, it is recommended to...
  • Setup Native Development

    Installation and Configuration of Native Development Environment Android Platform Dependencies Downloading the Java SDK (JDK) Downloading and Installing Android Studio Downloadin...
  • 项目结构

    项目结构 项目文件夹结构 资源文件夹(assets) 构建目标(build) 资源库(library) 本地设置(local) 编辑器配置(profiles) 扩展插件文件夹(extensions) 项目设置(settings) 临时文件夹(temp) package.json 版本控制 项目结构 通过 Dashboard,我们可...
  • Publish to Facebook Instant Games

    Publish to Facebook Instant Games Publishing process Build the game with Cocos Creator Build options Upload to Facebook III. Testing the game Enable the https-enabled web server...
  • 项目结构

    项目结构 项目文件夹结构 资源文件夹(assets) 构建目标(build) 资源库(library) 本地设置(local) 编辑器配置(profiles) 扩展插件文件夹(extensions) 项目设置(settings) 临时文件夹(temp) package.json 版本控制 项目结构 通过 Dashboard,我们可...
  • Setup Native Development

    Setup Native Development Environment Android platform dependencies Download the Java SDK (JDK) Download and install Android Studio Download the SDK and NDK required to publish th...