Exporting for dedicated servers Platform support “Headless” versus “server” binaries Exporting a PCK file Preparing the server distribution Starting the dedicated server Next ...
Xcode Importing the project Debugging the project Xcode Xcode is a free macOS-only IDE. You can download it from the Mac App Store. Importing the project From Xcode’s main...
Android Studio Importing the project Android Studio project layout Building & debugging the editor module Building & debugging the app module Up to date This page is up to d...
C# collections Choose a collection Godot collections PackedArray Array Dictionary Up to date This page is up to date for Godot 4.1 . If you still find outdated information...
Exporting 3D scenes Overview Limitations Exporting 3D scenes Overview In Godot, it is possible to export 3D scenes as a glTF 2.0 file. You can export as a glTF binary (.glb ...
Lights User-contributed notes Lights Warning By default, lamps in Blender have shadows enabled. This can cause performance issues in Godot. Warning Lamps are exported using ...
VisualShaderNodeUIntOp Description Properties Enumerations Property Descriptions Up to date This page is up to date for Godot 4.0 . If you still find outdated information, ...