你的第一个 3D 着色器 在何处设定材质 设置 着色器魔术 噪声高度图 Uniform 与光交互 你的第一个 3D 着色器 You have decided to start writing your own custom Spatial shader. Maybe you saw a cool trick online that was ...
您的第一个 3D 着色器 在何处设定材质 设置 着色器魔术 噪声高度图 Uniform 与光交互 您的第一个 3D 着色器 You have decided to start writing your own custom Spatial shader. Maybe you saw a cool trick online that was ...
用法 Introduction Views Setup Camera Viewport Stereo 3D Display OpenGL Preview Rendering and UV/Image Editor Image Formats Final Considerations Window Stereo 3D Display Disp...
Usage Introduction Stereoscopy Setup Camera Viewport Stereo 3D Display Viewport Preview Rendering and Image Editor Image Formats Final Considerations Window Stereo 3D Disp...
Usage Introduction Stereoscopy Setup Camera Viewport Stereo 3D Display Viewport Preview Rendering and Image Editor Image Formats Final Considerations Window Stereo 3D Disp...
This is a series of articles, originally written by Xoppa. You can find the original versions here: Basic 3D using libGDX Loading models using libGDX Loading a scene with libG...