GPU optimization Introduction Draw calls, state changes, and APIs 2D batching 3D batching Reuse Shaders and Materials Pixel cost versus vertex cost Pixel/fragment shaders an...
GPU optimization Introduction Draw calls, state changes, and APIs 2D batching 3D batching Reuse Shaders and Materials Pixel cost versus vertex cost Pixel/fragment shaders an...
GPU optimization 简介 Draw calls, state changes, and APIs 2D batching 3D batching Reuse Shaders and Materials Pixel cost versus vertex cost Pixel/fragment shaders and fill rat...