Flow Settings Flow Source Initial Velocity Texture Flow Fluid Flow types are used to add or remove fluid to a domain object. Flow objects should be contained within the doma...
流 设置 流来源 Initial Velocity 纹理 流 Fluid Flow types are used to add or remove fluid to a domain object. Flow objects should be contained within the domain’s bounding box in or...
显示 Color 显示 Reference Panel: Particle System ‣ Display The Display Panel controls how particles are displayed in the 3D View.This does not necessarily determine how they w...
流 设置 流来源 Initial Velocity 纹理 流 Fluid Flow types are used to add or remove fluid to a domain object. Flow objects should be contained within the domain’s Bounding Box in or...
流 设置 流来源 Initial Velocity 纹理 流 Fluid Flow types are used to add or remove fluid to a domain object. Flow objects should be contained within the domain’s Bounding Box in or...
CPUParticles3D Description Properties Methods Enumerations Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still find ...