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  • Sprite2D

    Sprite2D Description Tutorials Properties Methods Signals Property Descriptions Method Descriptions Up to date This page is up to date for Godot 4.0 . If you still find ...
  • Sprite Reference

    Sprite Component Reference Sprite Properties Rendering mode Filled mode Fill Range Supplemental description Sprite Component Reference Using Sprite is the most common way t...
  • Sprite Component Reference

    Sprite Component Reference Sprite Properties Rendering mode Filled mode Fill Range Supplemental description Sprite Component Reference Using Sprite is the most common way to...
  • Sprite Component Reference

    Sprite Component Reference Sprite Properties Rendering mode Filled mode Fill Range Supplemental description Sprite Component Reference Using Sprite is the most common way to...
  • 建立集群

    建立集群 启动Agent 加入一个集群 启动时自动加入集群 查询节点 离开集群 建立集群 我们开始了第一个agent并且在agent上注册并查询了服务.这些展示了Consul是如何的易用.但是我们还不知道Consul如何进行扩容成一个可扩展,面向生成环境的服务发现架构.这一章我们将创建我们第一个拥有多个成员的真正的集群. 当一个agent...
  • Lights and shadows

    Lights and shadows Introduction Light nodes Shadow mapping Directional light Directional shadow mapping Omni light Omni shadow mapping Spot light Spot shadow mapping Shadow ...
  • Overview

    PyMongo 3.11.0 Documentation Overview Getting Help Issues Feature Requests / Feedback Contributing Changes About This Documentation Indices and tables Table of Contents Next...
  • $meta (aggregation)

    579 2019-12-01 《MongoDB v4.2 Manual》
    $meta (aggregation) Definition Behavior Examples $meta (aggregation) Definition $meta New in version 2.6. Returns the metadata associated with a document in a pipeli...
  • Text Indexes

    956 2019-12-01 《MongoDB v4.2 Manual》
    Text Indexes Overview Versions Create Text Index Specify Weights Wildcard Text Indexes Case Insensitivity Diacritic Insensitivity Tokenization Delimiters Index Entries Sup...
  • SkinnedMeshRenderer

    Skeletal Animation Pre-baked Skeletal Animation System Real-time Computed Skeletal Animation System Selection of two systems and best practices Skinning Algorithms Socket Syste...