What’s new in in CMake CMake 3.0 : Interface libraries CMake 3.1 : C++11 and compile features CMake 3.2 : UTF8 CMake 3.3 : if IN_LIST CMake 3.4 : Swift & CCache CMake 3.5...
Working with C Installing C# support Roslyn and OmniSharp Editing Evolved IntelliSense Snippets for C Search for Symbols CodeLens Find References/Peek Definition Quick Fixe...
变量和检视视图 变量和检视视图 创建脚本的本质是创建新的组件类型,它可以像其他组件一样附加到游戏对象。 就像其他组件在检视视图中具有可编辑的属性一样,你也可以在检视视图中编辑脚本的属性值。 using UnityEngine ; using System . Collections ; public class ...