简介 光线 透明光线 简介 Cycles是Blender用于产品级渲染,基于物理的路径跟踪器。它旨在提供易于使用以及准确的物理渲染结果,具有艺术控制和灵活的着色节点以满足生产需求。 To use Cycles, select it as the Render Engine in the Render properties.For GPU a...
简介 材质如何发挥作用 使用材质 简介 A material defines the artistic qualities of the substance that an object is made of.In its simplest form, you can use materials to show the substance an ...
视图变换 输入 属性 输出 视图变换 The Viewport Transform node retrieves the view direction and location of the 3D 视图 . Note This node can only be used in the Tool context . 输入 该节点没有输入...