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  • Basic XR Locomotion

    Basic XR Locomotion Adding our player body Adding a floor Direct movement Teleport More advanced movement features Basic XR Locomotion For basic locomotion we’re going to c...
  • 教程和资源

    教程和资源 从哪儿开始 视频教程 文字教程 开发日志 资源 教程和资源 This is a list of third-party tutorials and resources created by the Godot community. For resources, remember that there is the officia...
  • Passthrough

    Passthrough Passthrough Note Only available in versions 1.1.1 and later of the OpenXR plugin. Passthrough is a new feature introduced on the Meta Quest and added to the OpenX...
  • Tutorials and resources

    Tutorials and resources Where to start Video tutorials Text tutorials Devlogs Resources Tutorials and resources This is a list of third-party tutorials and resources create...
  • Tutorials and resources

    Tutorials and resources Where to start Video tutorials Text tutorials Devlogs Resources Up to date This page is up to date for Godot 4.1 . If you still find outdated infor...
  • Tutorials and resources

    Tutorials and resources Where to start Video tutorials Text tutorials Devlogs Resources Tutorials and resources This is a list of third-party tutorials and resources create...
  • 全景漫游

    概念 全景漫游技术可以让体验者在全景图像构建的全景空间里切换视角的浏览。它是通过拍摄全景图像,再采用计算机图形图像技术构建出全景空间,让使用者能用控制浏览的方向,或左或右、或上或下观看物体或场景,仿佛身临其境一般。与传统的3D建模相比,全景漫游技术制作简单,数据量小,系统消耗低,且更有真实感。 近年来,也是 VR 技术的一大热门实现手法。而在移动端...
  • Basic XR Locomotion

    Basic XR Locomotion Adding our player body Adding a floor Direct movement Teleport More advanced movement features Up to date This page is up to date for Godot 4.0 . If yo...
  • From Unity to Godot Engine

    From Unity to Godot Engine Differences The editor The scene system Project organization Where are my prefabs? Glossary correspondence Scripting: GDScript, C# and Visual Scrip...
  • From Unity to Godot Engine

    From Unity to Godot Engine Differences The editor The scene system Project organization Where are my prefabs? Glossary correspondence Scripting: GDScript, C# and Visual Scrip...