Parser Usage by program Sample Usage Parser The sourcecode for the TypeScript parser is located entirely in parser.ts . Scanner is controlled internally by the Parser to con...
Spatial Material Introduction Flags Transparent Use Shadow to Opacity Unshaded Vertex Lighting No Depth Test Use Point Size World Triplanar Fixed Size Do Not Receive Shado...
Spatial Material Introduction Flags Transparent Use Shadow to Opacity Unshaded Vertex Lighting No Depth Test Use Point Size World Triplanar Fixed Size Do Not Receive Shado...
The Finder Component The Finder Component Installation Usage Searching for Files and Directories Location Files or Directories Version Control Files File Name File Contents ...
Spatial shaders Render modes Built-ins Global built-ins Vertex built-ins Fragment built-ins Light built-ins Spatial shaders Spatial shaders are used for shading 3D objects...
Spatial shaders Render modes Built-ins Global built-ins Vertex built-ins Fragment built-ins Light built-ins Up to date This page is up to date for Godot 4.0 . If you stil...
du du du 命令显示某个文件或目录的磁盘使用量。 $ du filename -h 参数将返回的大小显示为人类可读的格式,即显示单位为 K、M、G 等。 -s 参数表示总结(summarize)。 -x 参数表示不显示不在当前分区的目录,通常会忽略/dev 、/proc 、/sys 等目录。 -c 参数表示显示当前目录总共占用的...