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  • Divide and Conquer

    Binary Search Tower of Hanoi Pascal’s Triangle Euclidean Algorithm Merge Sort Quicksort Tree Depth-First Search Graph Depth-First Search Matrices Fast Powering Best Time ...
  • 笔刷

    笔刷 Source Paint Source Common Options Velocity Waves 笔刷 Reference Panel: Physics ‣ Dynamic Paint Type: 笔刷 The Brush type makes object apply paint on the canvas. Brush...
  • CollisionPolygon

    CollisionPolygon Description Properties Property Descriptions CollisionPolygon Inherits: Spatial < Node < Object Editor-only class for defining a collision polygon in...
  • Eyedropper

    50 2024-06-26 《Blender 4.1 Manual》
    Eyedropper Eyedropper The eyedropper (pipette icon) allows you to sample from anywhere in the Blender window. The eyedropper can be used to select different kinds of data: Colo...
  • CollisionPolygon

    CollisionPolygon Description Properties Property Descriptions CollisionPolygon Inherits: Spatial < Node < Object Editor-only class for defining a collision polygon in ...
  • Camera

    Camera Camera components Camera group rendering Camera The Camera in a game is the main tool used to capture Scenes . The visible range of the Camera is controlled by adjus...
  • Z Combine Node

    70 2024-06-27 《Blender 4.1 Manual》
    Z Combine Node Inputs Properties Outputs Examples Z Combine Node The Z Combine node combines two images based on their Z-depth maps. It overlays the images using the provi...
  • TextureLayered

    TextureLayered Description Properties Methods Enumerations Property Descriptions Method Descriptions TextureLayered Inherits: Resource < Reference < Object Inherite...
  • 自定义后效

    自定义后效 Blit-Screen 后效组件 自定义后效 Pass 自定义后效 自定义后效有两种方式,简单的后效可以直接将后效材质添加到 Blit-Screen 后效组件 上,复杂的后效需要自定义一个后效 pass 。 Blit-Screen 后效组件 参考 设置后效流程 添加 Blit-Screen 后效组件 , 将自定义后效材质拖入 M...
  • CollisionPolygon

    CollisionPolygon Description Properties Property Descriptions CollisionPolygon Inherits: Spatial < Node < Object Editor-only class for defining a collision polygon in ...