Texture3D Description Methods Method Descriptions Up to date This page is up to date for Godot 4.1 . If you still find outdated information, please open an issue . Texture...
Docs bRPC overview Download Getting started Performance benchmark bvar bthread C++ Base Client Server Builtin Services Tools RPC in depth Community ASF Users Use cas...
Point lights Properties See also Point lights BeginnerDesignerArtist Point lights emit light in all directions within a sphere. They're useful for simulating sources of loc...
Spatial shaders Render modes Built-ins Global built-ins Vertex built-ins Fragment built-ins Light built-ins Spatial shaders Spatial shaders are used for shading 3D objects...
Spatial Material Introduction Flags Transparent Use Shadow to Opacity Unshaded Vertex Lighting No Depth Test Use Point Size World Triplanar Fixed Size Do Not Receive Shado...
Map Value Node Inputs Properties Outputs Example Z-Depth Map Multiplying Values Map Value Node Map Value node is used to scale, offset and clamp values. Inputs Value ...