Introduction Audio on Android Introduction libGDX provides methods to playback small sound effects as well as stream larger music pieces directly from disk. It also provides co...
Questions Style Notable syntax Linking to code/docs Notes on Doc Links Videos The Main Table Of Contents Non pages on the Table of Contents Tables of Contents per page Add...
This is a series of articles, originally written by Xoppa. You can find the original versions here: Basic 3D using libGDX Loading models using libGDX Loading a scene with libG...
File format specifications for the font file Tools for Creating Bitmaps Other Tools Fonts in 3D space Fixed-Width Fonts libGDX makes use of bitmap files (pngs) to render font...
Tutorials Demos Tutorials After you have created your very first libGDX project, we highly recommend our A Simple Game and Extending the Simple Game pages. If you’re complet...
Reflection Usage GWT Reflection Available since libGDX version 0.9.9. In order to utilize reflection in a cross-platform way, libGDX provides a small wrapper around Java’s re...
By default in libGDX, the rendering thread calls the render() method of your ApplicationListener class continuously, with a frequency that depends on your hardware (30-50-80 time...
Since libGDX 1.4.1 the gdx-ai extension has been moved to a separate repository under the libGDX umbrella. This allows us to have independent life-cycles. Besides offering some...
Contents Introduction Tips to speed up Gradle if you still want IDE integration Gradle daemon Configuration on Demand How to remove Gradle IDE integration from your project Cre...
What is what (GL, GL ES, GLSL)? And what about GLSL (ES)? Platform specificities Desktop (Windows, Mac, Linux) Android iOS Web Precision modifiers OpenGL ES 2.0 Documentatio...