Introduction Introduction The first step in the rendering process is to determine and set the output settings. This includes render size, frame rate, pixel aspect ratio, output ...
Introduction Introduction In Freestyle, the line style settings define the appearance of a line set using five main aspects: Stroke, Color, Alpha, Thickness, Geometry, and Textu...
Introduction Setting up Materials Components Surface Shader Volume Shader Displacement Physically Based Shading Introduction Materials control the appearance of meshes, cu...
Introduction Introduction Rendering is the process of turning a 3D scene into a 2D image. Blender includes three render engines with different strengths: EEVEE is a physicall...
Introduction Growing Styling Animating Rendering Introduction Hair type particle system can be used for strand-like objects, such as hair, fur, grass, quills, etc. Partic...
Introduction Quick Effects Quick Fur Introduction Blender’s physics system allows you to simulate a number of different real-world physical phenomena. You can use these system...
Introduction Introduction Reference Mode: Object Mode, Edit Mode and Pose Mode Panel: Properties ‣ Bone When bones are selected (hence in Edit Mode and Pose Mode), their pr...
Introduction Visualization Interpolation Keyframe Types Handles & Interpolation Mode Display Introduction A Keyframe is simply a marker of time which stores the value of a p...
Introduction Accessing Stroke Editing Tools Toolbar Menus Context Menu Introduction Blender provides a variety of tools for editing Grease Pencil strokes. These are tools us...