Introduction Interface Influence Filters Introduction Reference Panel: Properties ‣ Modifiers Grease Pencil has their own set of modifiers. Modifiers are automatic operatio...
Introduction Introduction Geometry Nodes is a system for modifying the geometry of an object with node-based operations. It can be accessed by adding a Geometry Nodes Modifier ....
Introduction Categories Interface The Modifier Stack Active Modifier Example Introduction Modifiers are automatic operations that affect an object’s geometry in a non-destr...
Introduction Rendering Limitations Introduction Volume objects are containers used to represent OpenVDB files in Blender. OpenVDB is a library and file format for the interop...
Introduction About UVs Getting Started Workflow Introduction The first step is to unwrap your mesh. Generally, it is recommended to start unwrapping when only minor adjustmen...
Introduction Modeling Modes Introduction Mesh Modeling typically begins with a Mesh Primitive shape (e.g. circle, cube, cylinder…). From there you might begin editing to creat...
Introduction Controls Introduction Scenes are a way to organize your work. Each blend-file can contain multiple scenes, which share other data such as objects and materials. S...
Introduction Gizmos Introduction The Video Sequencer preview is used to display the rendering result from the Video Sequencer’s timeline. This can be further configured to disp...
Introduction Using Texture Nodes Header Introduction The Texture Node Editor allows creating custom textures by combining colors, procedural patterns, and images in various wa...