Custom blend trees Code sample See also Custom blend trees AdvancedProgrammer The AnimationComponent has the property AnimationComponent.BlendTreeBuilder . If you want abso...
Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
Shader stages Vertex shader Pixel shader Geometry shader Tessellation shader Note Compute shader See also Shader stages The function for each stage has a predefined name...
Geometry attributes Tessellation Flat tessellation Point normal tessellation Displacement Surface Micro surface See also Geometry attributes IntermediateArtistProgrammer...
Display a UI in an overlay Note 1. Create a render target texture 2. Add a VR overlay 3. Set up the UI render feature 4. Set up the renderers Warning VR template See also ...
Use sprites Add a sprite component Tip Sprite component properties Use sprites in a script Code sample See also Use sprites IntermediateProgrammer To add a sprite to a s...
Create particles Transform component Particle component properties See also Create particles BeginnerArtistProgrammer To create a particle system, right-click the scene or ...
Use sprites Add a sprite component Tip Sprite component properties Use sprites in a script Code sample See also Use sprites IntermediateProgrammer To add a sprite to a s...
Create particles Transform component Particle component properties See also Create particles BeginnerArtistProgrammer To create a particle system, right-click the scene or ...
SpriteBatch Note Create a sprite batch Draw a sprite batch See also SpriteBatch AdvancedProgrammer A sprite batch is a collection of sprites (2D textured planes). Note ...