置换着色器节点 输入 属性 输出 示例 置换着色器节点 置换着色器节点。 The Displacement node is used to displace the surface along the surface normal, to add more detail to the geometry. Both procedural t...
灯光视效 选项 示例 灯光视效 灯光 视效在物体上应用一个模拟光源。光源可以被其他物体控制并运动。 伪光源不投射阴影。 Note Grease Pencil objects are still not affected by real lights objects, so this effect can act as workaround ...