switch
switch.zig
const std = @import("std");
const expect = std.testing.expect;
test "switch simple" {
const a: u64 = 10;
const zz: u64 = 103;
// All branches of a switch expression must be able to be coerced to a
// common type.
//
// Branches cannot fallthrough. If fallthrough behavior is desired, combine
// the cases and use an if.
const b = switch (a) {
// Multiple cases can be combined via a ','
1, 2, 3 => 0,
// Ranges can be specified using the ... syntax. These are inclusive
// both ends.
5...100 => 1,
// Branches can be arbitrarily complex.
101 => blk: {
const c: u64 = 5;
break :blk c * 2 + 1;
},
// Switching on arbitrary expressions is allowed as long as the
// expression is known at compile-time.
zz => zz,
comptime blk: {
const d: u32 = 5;
const e: u32 = 100;
break :blk d + e;
} => 107,
// The else branch catches everything not already captured.
// Else branches are mandatory unless the entire range of values
// is handled.
else => 9,
};
expect(b == 1);
}
// Switch expressions can be used outside a function:
const os_msg = switch (std.Target.current.os.tag) {
.linux => "we found a linux user",
else => "not a linux user",
};
// Inside a function, switch statements implicitly are compile-time
// evaluated if the target expression is compile-time known.
test "switch inside function" {
switch (std.Target.current.os.tag) {
.fuchsia => {
// On an OS other than fuchsia, block is not even analyzed,
// so this compile error is not triggered.
// On fuchsia this compile error would be triggered.
@compileError("fuchsia not supported");
},
else => {},
}
}
$ zig test switch.zig
1/2 test "switch simple"... OK
2/2 test "switch inside function"... OK
All 2 tests passed.
switch
can be used to capture the field values of a Tagged union. Modifications to the field values can be done by placing a *
before the capture variable name, turning it into a pointer.
test.zig
const expect = @import("std").testing.expect;
test "switch on tagged union" {
const Point = struct {
x: u8,
y: u8,
};
const Item = union(enum) {
a: u32,
c: Point,
d,
e: u32,
};
var a = Item{ .c = Point{ .x = 1, .y = 2 } };
// Switching on more complex enums is allowed.
const b = switch (a) {
// A capture group is allowed on a match, and will return the enum
// value matched. If the payload types of both cases are the same
// they can be put into the same switch prong.
Item.a, Item.e => |item| item,
// A reference to the matched value can be obtained using `*` syntax.
Item.c => |*item| blk: {
item.*.x += 1;
break :blk 6;
},
// No else is required if the types cases was exhaustively handled
Item.d => 8,
};
expect(b == 6);
expect(a.c.x == 2);
}
$ zig test test.zig
1/1 test "switch on tagged union"... OK
All 1 tests passed.
See also:
Exhaustive Switching
When a switch
expression does not have an else
clause, it must exhaustively list all the possible values. Failure to do so is a compile error:
test.zig
const Color = enum {
auto,
off,
on,
};
test "exhaustive switching" {
const color = Color.off;
switch (color) {
Color.auto => {},
Color.on => {},
}
}
$ zig test test.zig
./docgen_tmp/test.zig:9:5: error: enumeration value 'Color.off' not handled in switch
switch (color) {
^
./docgen_tmp/test.zig:7:29: note: referenced here
test "exhaustive switching" {
^
Switching with Enum Literals
Enum Literals can be useful to use with switch
to avoid repetitively specifying enum or union types:
test.zig
const std = @import("std");
const expect = std.testing.expect;
const Color = enum {
auto,
off,
on,
};
test "enum literals with switch" {
const color = Color.off;
const result = switch (color) {
.auto => false,
.on => false,
.off => true,
};
expect(result);
}
$ zig test test.zig
1/1 test "enum literals with switch"... OK
All 1 tests passed.