ImporterMeshInstance3D
Inherits: Node3D < Node < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Property Descriptions
ShadowCastingSetting cast_shadow = 1
void set_cast_shadows_setting ( ShadowCastingSetting value )
ShadowCastingSetting get_cast_shadows_setting ( )
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int layer_mask = 1
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ImporterMesh mesh
void set_mesh ( ImporterMesh value )
ImporterMesh get_mesh ( )
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NodePath skeleton_path = NodePath("")
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Skin skin
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float visibility_range_begin = 0.0
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float visibility_range_begin_margin = 0.0
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float visibility_range_end = 0.0
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float visibility_range_end_margin = 0.0
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VisibilityRangeFadeMode visibility_range_fade_mode = 0
void set_visibility_range_fade_mode ( VisibilityRangeFadeMode value )
VisibilityRangeFadeMode get_visibility_range_fade_mode ( )
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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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