CapsuleShape3D
Inherits: Shape3D < Resource < RefCounted < Object
A 3D capsule shape used for physics collision.
Description
A 3D capsule shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D.
Performance: CapsuleShape3D is fast to check collisions against. It is faster than CylinderShape3D, but slower than SphereShape3D and BoxShape3D.
Tutorials
Properties
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Property Descriptions
float height = 2.0
The capsule’s height.
float radius = 0.5
The capsule’s radius.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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