VisualShaderNodeTransformFunc
Inherits: VisualShaderNode < Resource < RefCounted < Object
Computes a Transform3D function within the visual shader graph.
Description
Computes an inverse or transpose function on the provided Transform3D.
Properties
|
Enumerations
enum Function:
Function FUNC_INVERSE = 0
Perform the inverse operation on the Transform3D matrix.
Function FUNC_TRANSPOSE = 1
Perform the transpose operation on the Transform3D matrix.
Function FUNC_MAX = 2
Represents the size of the Function enum.
Property Descriptions
Function function = 0
The function to be computed. See Function for options.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.