EditorSceneFormatImporter
Inherits: RefCounted < Object
Inherited By: EditorSceneFormatImporterBlend, EditorSceneFormatImporterFBX, EditorSceneFormatImporterGLTF
Imports scenes from third-parties’ 3D files.
Description
EditorSceneFormatImporter allows to define an importer script for a third-party 3D format.
To use EditorSceneFormatImporter, register it using the EditorPlugin.add_scene_format_importer_plugin method first.
Methods
_get_extensions ( ) virtual const | |
_get_import_flags ( ) virtual const | |
void | _get_import_options ( String path ) virtual |
_get_option_visibility ( String path, bool for_animation, String option ) virtual const | |
_import_scene ( String path, int flags, Dictionary options ) virtual |
Constants
IMPORT_SCENE = 1
IMPORT_ANIMATION = 2
IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4
IMPORT_GENERATE_TANGENT_ARRAYS = 8
IMPORT_USE_NAMED_SKIN_BINDS = 16
IMPORT_DISCARD_MESHES_AND_MATERIALS = 32
IMPORT_FORCE_DISABLE_MESH_COMPRESSION = 64
Method Descriptions
PackedStringArray _get_extensions ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
int _get_import_flags ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
void _get_import_options ( String path ) virtual
There is currently no description for this method. Please help us by contributing one!
Variant _get_option_visibility ( String path, bool for_animation, String option ) virtual const
There is currently no description for this method. Please help us by contributing one!
Object _import_scene ( String path, int flags, Dictionary options ) virtual
There is currently no description for this method. Please help us by contributing one!
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.