EditorSceneFormatImporterBlend
Inherits: EditorSceneFormatImporter < RefCounted < Object
Importer for Blender’s .blend
scene file format.
Description
Imports Blender scenes in the .blend
file format through the glTF 2.0 3D import pipeline. This importer requires Blender to be installed by the user, so that it can be used to export the scene as glTF 2.0.
The location of the Blender binary is set via the filesystem/import/blender/blender3_path
editor setting.
This importer is only used if ProjectSettings.filesystem/import/blender/enabled is enabled, otherwise .blend
files present in the project folder are not imported.
Blend import requires Blender 3.0.
Internally, the EditorSceneFormatImporterBlend uses the Blender glTF “Use Original” mode to reference external textures.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.