BoxOccluder3D
Inherits: Occluder3D < Resource < RefCounted < Object
Cuboid shape for use with occlusion culling in OccluderInstance3D.
Description
BoxOccluder3D stores a cuboid shape that can be used by the engine’s occlusion culling system.
See OccluderInstance3D‘s documentation for instructions on setting up occlusion culling.
Tutorials
Properties
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Property Descriptions
Vector3 size = Vector3(1, 1, 1)
The box’s size in 3D units.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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