BoxOccluder3D

Inherits: Occluder3D < Resource < RefCounted < Object

Cuboid shape for use with occlusion culling in OccluderInstance3D.

Description

BoxOccluder3D stores a cuboid shape that can be used by the engine’s occlusion culling system.

See OccluderInstance3D‘s documentation for instructions on setting up occlusion culling.

Tutorials

Properties

Vector3

size

Vector3(1, 1, 1)


Property Descriptions

Vector3 size = Vector3(1, 1, 1)

The box’s size in 3D units.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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