GPUParticlesAttractorBox3D
Inherits: GPUParticlesAttractor3D < VisualInstance3D < Node3D < Node < Object
A box-shaped attractor that influences particles from GPUParticles3D nodes.
Description
A box-shaped attractor that influences particles from GPUParticles3D nodes. Can be used to attract particles towards its origin, or to push them away from its origin.
Particle attractors work in real-time and can be moved, rotated and scaled during gameplay. Unlike collision shapes, non-uniform scaling of attractors is also supported.
Note: Particle attractors only affect GPUParticles3D, not CPUParticles3D.
Properties
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Property Descriptions
Vector3 size = Vector3(2, 2, 2)
The attractor box’s size in 3D units.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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