LabelSettings
Inherits: Resource < RefCounted < Object
Provides common settings to customize the text in a Label.
Description
LabelSettings is a resource that provides common settings to customize the text in a Label. It will take priority over the properties defined in Control.theme. The resource can be shared between multiple labels and changed on the fly, so it’s convenient and flexible way to setup text style.
Properties
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Property Descriptions
Font font
Font used for the text.
Color font_color = Color(1, 1, 1, 1)
Color of the text.
int font_size = 16
Size of the text.
float line_spacing = 3.0
Vertical space between lines when the text is multiline.
Color outline_color = Color(1, 1, 1, 1)
The color of the outline.
int outline_size = 0
Text outline size.
Color shadow_color = Color(0, 0, 0, 0)
Color of the shadow effect. If alpha is 0
, no shadow will be drawn.
Vector2 shadow_offset = Vector2(1, 1)
Offset of the shadow effect, in pixels.
int shadow_size = 1
Size of the shadow effect.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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