PlaceholderCubemapArray

Inherits: PlaceholderTextureLayered < TextureLayered < Texture < Resource < RefCounted < Object

A CubemapArray without image data.

Description

This class replaces a CubemapArray or a CubemapArray-derived class in 2 conditions:

  • In dedicated server mode, where the image data shouldn’t affect game logic. This allows reducing the exported PCK’s size significantly.

  • When the CubemapArray-derived class is missing, for example when using a different engine version.

Note: This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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