Crypto
Inherits: RefCounted < Object
Provides access to advanced cryptographic functionalities.
Description
The Crypto class provides access to advanced cryptographic functionalities.
Currently, this includes asymmetric key encryption/decryption, signing/verification, and generating cryptographically secure random bytes, RSA keys, HMAC digests, and self-signed X509Certificates.
GDScriptC#
extends Node
var crypto = Crypto.new()
var key = CryptoKey.new()
var cert = X509Certificate.new()
func _ready():
# Generate new RSA key.
key = crypto.generate_rsa(4096)
# Generate new self-signed certificate with the given key.
cert = crypto.generate_self_signed_certificate(key, "CN=mydomain.com,O=My Game Company,C=IT")
# Save key and certificate in the user folder.
key.save("user://generated.key")
cert.save("user://generated.crt")
# Encryption
var data = "Some data"
var encrypted = crypto.encrypt(key, data.to_utf8_buffer())
# Decryption
var decrypted = crypto.decrypt(key, encrypted)
# Signing
var signature = crypto.sign(HashingContext.HASH_SHA256, data.sha256_buffer(), key)
# Verifying
var verified = crypto.verify(HashingContext.HASH_SHA256, data.sha256_buffer(), signature, key)
# Checks
assert(verified)
assert(data.to_utf8_buffer() == decrypted)
using Godot;
using System.Diagnostics;
public partial class MyNode : Node
{
private Crypto _crypto = new Crypto();
private CryptoKey _key = new CryptoKey();
private X509Certificate _cert = new X509Certificate();
public override void _Ready()
{
// Generate new RSA key.
_key = _crypto.GenerateRsa(4096);
// Generate new self-signed certificate with the given key.
_cert = _crypto.GenerateSelfSignedCertificate(_key, "CN=mydomain.com,O=My Game Company,C=IT");
// Save key and certificate in the user folder.
_key.Save("user://generated.key");
_cert.Save("user://generated.crt");
// Encryption
string data = "Some data";
byte[] encrypted = _crypto.Encrypt(_key, data.ToUtf8Buffer());
// Decryption
byte[] decrypted = _crypto.Decrypt(_key, encrypted);
// Signing
byte[] signature = _crypto.Sign(HashingContext.HashType.Sha256, Data.Sha256Buffer(), _key);
// Verifying
bool verified = _crypto.Verify(HashingContext.HashType.Sha256, Data.Sha256Buffer(), signature, _key);
// Checks
Debug.Assert(verified);
Debug.Assert(data.ToUtf8Buffer() == decrypted);
}
}
Methods
constant_time_compare ( PackedByteArray trusted, PackedByteArray received ) | |
decrypt ( CryptoKey key, PackedByteArray ciphertext ) | |
encrypt ( CryptoKey key, PackedByteArray plaintext ) | |
generate_random_bytes ( int size ) | |
generate_rsa ( int size ) | |
generate_self_signed_certificate ( CryptoKey key, String issuer_name=”CN=myserver,O=myorganisation,C=IT”, String not_before=”20140101000000”, String not_after=”20340101000000” ) | |
hmac_digest ( HashType hash_type, PackedByteArray key, PackedByteArray msg ) | |
sign ( HashType hash_type, PackedByteArray hash, CryptoKey key ) | |
verify ( HashType hash_type, PackedByteArray hash, PackedByteArray signature, CryptoKey key ) |
Method Descriptions
bool constant_time_compare ( PackedByteArray trusted, PackedByteArray received )
Compares two PackedByteArrays for equality without leaking timing information in order to prevent timing attacks.
See this blog post for more information.
PackedByteArray decrypt ( CryptoKey key, PackedByteArray ciphertext )
Decrypt the given ciphertext
with the provided private key
.
Note: The maximum size of accepted ciphertext is limited by the key size.
PackedByteArray encrypt ( CryptoKey key, PackedByteArray plaintext )
Encrypt the given plaintext
with the provided public key
.
Note: The maximum size of accepted plaintext is limited by the key size.
PackedByteArray generate_random_bytes ( int size )
Generates a PackedByteArray of cryptographically secure random bytes with given size
.
CryptoKey generate_rsa ( int size )
Generates an RSA CryptoKey that can be used for creating self-signed certificates and passed to StreamPeerTLS.accept_stream.
X509Certificate generate_self_signed_certificate ( CryptoKey key, String issuer_name=”CN=myserver,O=myorganisation,C=IT”, String not_before=”20140101000000”, String not_after=”20340101000000” )
Generates a self-signed X509Certificate from the given CryptoKey and issuer_name
. The certificate validity will be defined by not_before
and not_after
(first valid date and last valid date). The issuer_name
must contain at least “CN=” (common name, i.e. the domain name), “O=” (organization, i.e. your company name), “C=” (country, i.e. 2 lettered ISO-3166 code of the country the organization is based in).
A small example to generate an RSA key and a X509 self-signed certificate.
GDScriptC#
var crypto = Crypto.new()
# Generate 4096 bits RSA key.
var key = crypto.generate_rsa(4096)
# Generate self-signed certificate using the given key.
var cert = crypto.generate_self_signed_certificate(key, "CN=example.com,O=A Game Company,C=IT")
var crypto = new Crypto();
// Generate 4096 bits RSA key.
CryptoKey key = crypto.GenerateRsa(4096);
// Generate self-signed certificate using the given key.
X509Certificate cert = crypto.GenerateSelfSignedCertificate(key, "CN=mydomain.com,O=My Game Company,C=IT");
PackedByteArray hmac_digest ( HashType hash_type, PackedByteArray key, PackedByteArray msg )
Generates an HMAC digest of msg
using key
. The hash_type
parameter is the hashing algorithm that is used for the inner and outer hashes.
Currently, only HashingContext.HASH_SHA256 and HashingContext.HASH_SHA1 are supported.
PackedByteArray sign ( HashType hash_type, PackedByteArray hash, CryptoKey key )
Sign a given hash
of type hash_type
with the provided private key
.
bool verify ( HashType hash_type, PackedByteArray hash, PackedByteArray signature, CryptoKey key )
Verify that a given signature
for hash
of type hash_type
against the provided public key
.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.