GodotSharp
Inherits: Object
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
Description
This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.
See also CSharpScript.
Methods
Method Descriptions
bool is_runtime_initialized ( )
Returns true
if the .NET runtime is initialized, false
otherwise.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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