MultiMeshInstance3D
Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
Node that instances a MultiMesh.
Description
MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.
This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).
Tutorials
Properties
Property Descriptions
MultiMesh multimesh
The MultiMesh resource that will be used and shared among all instances of the MultiMeshInstance3D.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.