MultiMeshInstance3D

Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

Node that instances a MultiMesh.

Description

MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.

This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).

Tutorials

Properties

MultiMesh

multimesh


Property Descriptions

MultiMesh multimesh

The MultiMesh resource that will be used and shared among all instances of the MultiMeshInstance3D.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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