InputEventJoypadMotion
Inherits: InputEvent < Resource < RefCounted < Object
Represents axis motions (such as joystick or analog triggers) from a gamepad.
Description
Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.
Tutorials
Properties
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Property Descriptions
JoyAxis axis = 0
Axis identifier. Use one of the JoyAxis axis constants.
float axis_value = 0.0
Current position of the joystick on the given axis. The value ranges from -1.0
to 1.0
. A value of 0
means the axis is in its resting position.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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