SegmentShape2D

Inherits: Shape2D < Resource < RefCounted < Object

A 2D line segment shape used for physics collision.

Description

A 2D line segment shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.

Properties

Vector2

a

Vector2(0, 0)

Vector2

b

Vector2(0, 10)


Property Descriptions

Vector2 a = Vector2(0, 0)

The segment’s first point position.


Vector2 b = Vector2(0, 10)

The segment’s second point position.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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