SegmentShape2D
Inherits: Shape2D < Resource < RefCounted < Object
A 2D line segment shape used for physics collision.
Description
A 2D line segment shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.
Properties
| ||
|
Property Descriptions
Vector2 a = Vector2(0, 0)
The segment’s first point position.
Vector2 b = Vector2(0, 10)
The segment’s second point position.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.