AnimationNodeAdd2
Inherits: AnimationNodeSync < AnimationNode < Resource < RefCounted < Object
Blends two animations additively inside of an AnimationNodeBlendTree.
Description
A resource to add to an AnimationNodeBlendTree. Blends two animations additively based on the amount value.
If the amount is greater than 1.0
, the animation connected to “in” port is blended with the amplified animation connected to “add” port.
If the amount is less than 0.0
, the animation connected to “in” port is blended with the inverted animation connected to “add” port.
Tutorials
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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