VisualShaderNodeParameterRef
Inherits: VisualShaderNode < Resource < RefCounted < Object
A reference to an existing VisualShaderNodeParameter.
Description
Creating a reference to a VisualShaderNodeParameter allows you to reuse this parameter in different shaders or shader stages easily.
Properties
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Property Descriptions
String parameter_name = "[None]"
The name of the parameter which this reference points to.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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