Work in progress
The content of this page was not yet updated for Godot 4.2
and may be outdated. If you know how to improve this page or you can confirm that it’s up to date, feel free to open a pull request.
Audio
- Audio buses
- Audio effects
- Audio streams
- Sync the gameplay with audio and music
- Recording with microphone
- Text to speech
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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