VisualShaderNodeVec4Parameter

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A 4D vector parameter to be used within the visual shader graph.

Description

Translated to uniform vec4 in the shader language.

Properties

Vector4

default_value

Vector4(0, 0, 0, 0)

bool

default_value_enabled

false


Property Descriptions

Vector4 default_value = Vector4(0, 0, 0, 0)

  • void set_default_value ( Vector4 value )

  • Vector4 get_default_value ( )

A default value to be assigned within the shader.


bool default_value_enabled = false

  • void set_default_value_enabled ( bool value )

  • bool is_default_value_enabled ( )

Enables usage of the default_value.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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