VisualShaderNodeVec4Parameter
Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
A 4D vector parameter to be used within the visual shader graph.
Description
Translated to uniform vec4
in the shader language.
Properties
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Property Descriptions
Vector4 default_value = Vector4(0, 0, 0, 0)
A default value to be assigned within the shader.
bool default_value_enabled = false
Enables usage of the default_value.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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