ShaderInclude
Inherits: Resource < RefCounted < Object
A snippet of shader code to be included in a Shader with #include
.
Description
A shader include file, saved with the .gdshaderinc
extension. This class allows you to define a custom shader snippet that can be included in a Shader by using the preprocessor directive #include
, followed by the file path (e.g. #include "res://shader_lib.gdshaderinc"
). The snippet doesn’t have to be a valid shader on its own.
Tutorials
Properties
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Property Descriptions
String code = ""
Returns the code of the shader include file. The returned text is what the user has written, not the full generated code used internally.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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