TCPServer
Inherits: RefCounted < Object
A TCP server.
Description
A TCP server. Listens to connections on a port and returns a StreamPeerTCP when it gets an incoming connection.
Note: When exporting to Android, make sure to enable the INTERNET
permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
Methods
get_local_port ( ) const | |
is_connection_available ( ) const | |
is_listening ( ) const | |
void | stop ( ) |
take_connection ( ) |
Method Descriptions
int get_local_port ( ) const
Returns the local port this server is listening to.
bool is_connection_available ( ) const
Returns true
if a connection is available for taking.
bool is_listening ( ) const
Returns true
if the server is currently listening for connections.
Error listen ( int port, String bind_address=”*“ )
Listen on the port
binding to bind_address
.
If bind_address
is set as "*"
(default), the server will listen on all available addresses (both IPv4 and IPv6).
If bind_address
is set as "0.0.0.0"
(for IPv4) or "::"
(for IPv6), the server will listen on all available addresses matching that IP type.
If bind_address
is set to any valid address (e.g. "192.168.1.101"
, "::1"
, etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
void stop ( )
Stops listening.
StreamPeerTCP take_connection ( )
If a connection is available, returns a StreamPeerTCP with the connection.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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