GDScript

Inherits: Script < Resource < RefCounted < Object

A script implemented in the GDScript programming language.

Description

A script implemented in the GDScript programming language, saved with the .gd extension. The script extends the functionality of all objects that instantiate it.

Calling new creates a new instance of the script. Object.set_script extends an existing object, if that object’s class matches one of the script’s base classes.

If you are looking for GDScript’s built-in functions, see @GDScript instead.

Tutorials

Methods

Variant

new () vararg


Method Descriptions

Variant new () vararg

Returns a new instance of the script.

For example:

  1. var MyClass = load("myclass.gd")
  2. var instance = MyClass.new()
  3. assert(instance.get_script() == MyClass)

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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