AnimationNodeAdd3
Inherits: AnimationNodeSync < AnimationNode < Resource < RefCounted < Object
Blends two of three animations additively inside of an AnimationNodeBlendTree.
Description
A resource to add to an AnimationNodeBlendTree. Blends two animations out of three additively out of three based on the amount value.
This animation node has three inputs:
The base animation to add to
A “-add” animation to blend with when the blend amount is negative
A “+add” animation to blend with when the blend amount is positive
If the absolute value of the amount is greater than 1.0
, the animation connected to “in” port is blended with the amplified animation connected to “-add”/“+add” port.
Tutorials
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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