VisualShaderNodeSample3D

Inherits: VisualShaderNode < Resource < RefCounted < Object

Inherited By: VisualShaderNodeTexture2DArray, VisualShaderNodeTexture3D

A base node for nodes which samples 3D textures in the visual shader graph.

Description

A virtual class, use the descendants instead.

Properties

Source

source

0


Enumerations

enum Source:

Source SOURCE_TEXTURE = 0

Creates internal uniform and provides a way to assign it within node.

Source SOURCE_PORT = 1

Use the uniform texture from sampler port.

Source SOURCE_MAX = 2

Represents the size of the Source enum.


Property Descriptions

Source source = 0

An input source type.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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