GLTFMesh
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Tutorials
Properties
| ||
| ||
Property Descriptions
PackedFloat32Array blend_weights = PackedFloat32Array()
void set_blend_weights ( PackedFloat32Array value )
PackedFloat32Array get_blend_weights ( )
There is currently no description for this property. Please help us by contributing one!
Material[] instance_materials = []
void set_instance_materials ( Material[] value )
Material[] get_instance_materials ( )
There is currently no description for this property. Please help us by contributing one!
ImporterMesh mesh
void set_mesh ( ImporterMesh value )
ImporterMesh get_mesh ( )
There is currently no description for this property. Please help us by contributing one!
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.