RDAttachmentFormat
Inherits: RefCounted < Object
Attachment format (used by RenderingDevice).
Description
This object is used by RenderingDevice.
Properties
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Property Descriptions
DataFormat format = 36
void set_format ( DataFormat value )
DataFormat get_format ( )
The attachment’s data format.
TextureSamples samples = 0
void set_samples ( TextureSamples value )
TextureSamples get_samples ( )
The number of samples used when sampling the attachment.
int usage_flags = 0
The attachment’s usage flags, which determine what can be done with it.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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