VisualShaderNodeVec3Constant
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A Vector3 constant to be used within the visual shader graph.
Description
A constant Vector3, which can be used as an input node.
Properties
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Property Descriptions
Vector3 constant = Vector3(0, 0, 0)
A Vector3 constant which represents the state of this node.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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