VisualShaderNodeParticleEmitter
Inherits: VisualShaderNode < Resource < RefCounted < Object
Inherited By: VisualShaderNodeParticleBoxEmitter, VisualShaderNodeParticleMeshEmitter, VisualShaderNodeParticleRingEmitter, VisualShaderNodeParticleSphereEmitter
A base class for particle emitters.
Description
Particle emitter nodes can be used in “start” step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.
Properties
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Property Descriptions
bool mode_2d = false
If true
, the result of this emitter is projected to 2D space. By default it is false
and meant for use in 3D space.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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