SliderJoint3D

Inherits: Joint3D < Node3D < Node < Object

A physics joint that restricts the movement of a 3D physics body along an axis relative to another physics body.

Description

A physics joint that restricts the movement of a 3D physics body along an axis relative to another physics body. For example, Body A could be a StaticBody3D representing a piston base, while Body B could be a RigidBody3D representing the piston head, moving up and down.

Properties

float

angular_limit/damping

0.0

float

angular_limit/lower_angle

0.0

float

angular_limit/restitution

0.7

float

angular_limit/softness

1.0

float

angular_limit/upper_angle

0.0

float

angular_motion/damping

1.0

float

angular_motion/restitution

0.7

float

angular_motion/softness

1.0

float

angular_ortho/damping

1.0

float

angular_ortho/restitution

0.7

float

angular_ortho/softness

1.0

float

linear_limit/damping

1.0

float

linear_limit/lower_distance

-1.0

float

linear_limit/restitution

0.7

float

linear_limit/softness

1.0

float

linear_limit/upper_distance

1.0

float

linear_motion/damping

0.0

float

linear_motion/restitution

0.7

float

linear_motion/softness

1.0

float

linear_ortho/damping

1.0

float

linear_ortho/restitution

0.7

float

linear_ortho/softness

1.0

Methods

float

get_param ( Param param ) const

void

set_param ( Param param, float value )


Enumerations

enum Param:

Param PARAM_LINEAR_LIMIT_UPPER = 0

The maximum difference between the pivot points on their X axis before damping happens.

Param PARAM_LINEAR_LIMIT_LOWER = 1

The minimum difference between the pivot points on their X axis before damping happens.

Param PARAM_LINEAR_LIMIT_SOFTNESS = 2

A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.

Param PARAM_LINEAR_LIMIT_RESTITUTION = 3

The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.

Param PARAM_LINEAR_LIMIT_DAMPING = 4

The amount of damping once the slider limits are surpassed.

Param PARAM_LINEAR_MOTION_SOFTNESS = 5

A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.

Param PARAM_LINEAR_MOTION_RESTITUTION = 6

The amount of restitution inside the slider limits.

Param PARAM_LINEAR_MOTION_DAMPING = 7

The amount of damping inside the slider limits.

Param PARAM_LINEAR_ORTHOGONAL_SOFTNESS = 8

A factor applied to the movement across axes orthogonal to the slider.

Param PARAM_LINEAR_ORTHOGONAL_RESTITUTION = 9

The amount of restitution when movement is across axes orthogonal to the slider.

Param PARAM_LINEAR_ORTHOGONAL_DAMPING = 10

The amount of damping when movement is across axes orthogonal to the slider.

Param PARAM_ANGULAR_LIMIT_UPPER = 11

The upper limit of rotation in the slider.

Param PARAM_ANGULAR_LIMIT_LOWER = 12

The lower limit of rotation in the slider.

Param PARAM_ANGULAR_LIMIT_SOFTNESS = 13

A factor applied to the all rotation once the limit is surpassed.

Param PARAM_ANGULAR_LIMIT_RESTITUTION = 14

The amount of restitution of the rotation when the limit is surpassed.

Param PARAM_ANGULAR_LIMIT_DAMPING = 15

The amount of damping of the rotation when the limit is surpassed.

Param PARAM_ANGULAR_MOTION_SOFTNESS = 16

A factor applied to the all rotation in the limits.

Param PARAM_ANGULAR_MOTION_RESTITUTION = 17

The amount of restitution of the rotation in the limits.

Param PARAM_ANGULAR_MOTION_DAMPING = 18

The amount of damping of the rotation in the limits.

Param PARAM_ANGULAR_ORTHOGONAL_SOFTNESS = 19

A factor applied to the all rotation across axes orthogonal to the slider.

Param PARAM_ANGULAR_ORTHOGONAL_RESTITUTION = 20

The amount of restitution of the rotation across axes orthogonal to the slider.

Param PARAM_ANGULAR_ORTHOGONAL_DAMPING = 21

The amount of damping of the rotation across axes orthogonal to the slider.

Param PARAM_MAX = 22

Represents the size of the Param enum.


Property Descriptions

float angular_limit/damping = 0.0

The amount of damping of the rotation when the limit is surpassed.

A lower damping value allows a rotation initiated by body A to travel to body B slower.


float angular_limit/lower_angle = 0.0

The lower limit of rotation in the slider.


float angular_limit/restitution = 0.7

The amount of restitution of the rotation when the limit is surpassed.

Does not affect damping.


float angular_limit/softness = 1.0

A factor applied to the all rotation once the limit is surpassed.

Makes all rotation slower when between 0 and 1.


float angular_limit/upper_angle = 0.0

The upper limit of rotation in the slider.


float angular_motion/damping = 1.0

The amount of damping of the rotation in the limits.


float angular_motion/restitution = 0.7

The amount of restitution of the rotation in the limits.


float angular_motion/softness = 1.0

A factor applied to the all rotation in the limits.


float angular_ortho/damping = 1.0

The amount of damping of the rotation across axes orthogonal to the slider.


float angular_ortho/restitution = 0.7

The amount of restitution of the rotation across axes orthogonal to the slider.


float angular_ortho/softness = 1.0

A factor applied to the all rotation across axes orthogonal to the slider.


float linear_limit/damping = 1.0

The amount of damping that happens once the limit defined by linear_limit/lower_distance and linear_limit/upper_distance is surpassed.


float linear_limit/lower_distance = -1.0

The minimum difference between the pivot points on their X axis before damping happens.


float linear_limit/restitution = 0.7

The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.


float linear_limit/softness = 1.0

A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.


float linear_limit/upper_distance = 1.0

The maximum difference between the pivot points on their X axis before damping happens.


float linear_motion/damping = 0.0

The amount of damping inside the slider limits.


float linear_motion/restitution = 0.7

The amount of restitution inside the slider limits.


float linear_motion/softness = 1.0

A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.


float linear_ortho/damping = 1.0

The amount of damping when movement is across axes orthogonal to the slider.


float linear_ortho/restitution = 0.7

The amount of restitution when movement is across axes orthogonal to the slider.


float linear_ortho/softness = 1.0

A factor applied to the movement across axes orthogonal to the slider.


Method Descriptions

float get_param ( Param param ) const

There is currently no description for this method. Please help us by contributing one!


void set_param ( Param param, float value )

There is currently no description for this method. Please help us by contributing one!

Previous Next


© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

Built with Sphinx using a theme provided by Read the Docs.