InputEventScreenDrag
Inherits: InputEventFromWindow < InputEvent < Resource < RefCounted < Object
Represents a screen drag event.
Description
Stores information about screen drag events. See Node._input.
Tutorials
Properties
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Property Descriptions
int index = 0
The drag event index in the case of a multi-drag event.
bool pen_inverted = false
Returns true
when using the eraser end of a stylus pen.
Vector2 position = Vector2(0, 0)
The drag position.
float pressure = 0.0
Represents the pressure the user puts on the pen. Ranges from 0.0
to 1.0
.
Vector2 relative = Vector2(0, 0)
The drag position relative to the previous position (position at the last frame).
Vector2 tilt = Vector2(0, 0)
Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from -1.0
to 1.0
for both axes.
Vector2 velocity = Vector2(0, 0)
The drag velocity.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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