VisualShaderNodeProximityFade
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node representing proximity fade effect.
Description
The proximity fade effect fades out each pixel based on its distance to another object.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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