AudioStreamPolyphonic
Inherits: AudioStream < Resource < RefCounted < Object
AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
Description
AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
Playback control is done via the AudioStreamPlaybackPolyphonic instance set inside the player, which can be obtained via AudioStreamPlayer.get_stream_playback, AudioStreamPlayer2D.get_stream_playback or AudioStreamPlayer3D.get_stream_playback methods. Obtaining the playback instance is only valid after the stream
property is set as an AudioStreamPolyphonic in those players.
Properties
|
Property Descriptions
int polyphony = 32
Maximum amount of simultaneous streams that can be played.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.