VisualShaderNodeParticleRandomness

Inherits: VisualShaderNode < Resource < RefCounted < Object

Visual shader node for randomizing particle values.

Description

Randomness node will output pseudo-random values of the given type based on the specified minimum and maximum values.

Properties

OpType

op_type

0


Enumerations

enum OpType:

OpType OP_TYPE_SCALAR = 0

A floating-point scalar.

OpType OP_TYPE_VECTOR_2D = 1

A 2D vector type.

OpType OP_TYPE_VECTOR_3D = 2

A 3D vector type.

OpType OP_TYPE_VECTOR_4D = 3

A 4D vector type.

OpType OP_TYPE_MAX = 4

Represents the size of the OpType enum.


Property Descriptions

OpType op_type = 0

A type of operands and returned value.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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